I've always had a real soft spot for board games. However, a real drawback to being an only child is that I didn't often have people to play them with. My parents weren't really into them, though now that I look at children's games from this side of the grass, I'd need to have my arm twisted as well.
Trivia games were generally the most successful in our house. I think it's partially because I was decently good at trivia for my age, and they weren't as dumb as other games.
Occasionally my dad could be roped into playing mouse trap with me. Has anyone ever played mouse trap? I don't know how that game actually works, because I think we always ended up just building the trap and setting it off a few times before giving up and putting it away.
There were some cliche late 80's/early 90's games that I reallyreally wanted, but never got. Mall Madness was one of them. I don't remember how to play it, but there was a mall and there was some sort of cool speaker thing and I couldn't believe that my friend Krista didn't think it was the coolest thing ever.
I also wanted Pretty Pretty Princess, though even by the time it came out, I think I was a bit old for it. I remember being a little disappointed at how easy it was when I played it at my friend Deanna's house, but the allure of decking yourself out in little plastic rings, necklaces and bracelets was too much to resist.
Candy land was also super fascinating to me, as much for the art as the game itself. That was also a game that was incredibly annoying to revisit as an adult.
But the game that captivated me was the game of life. That one wasn't super popular with my parents - I think my copy was something picked up at a garage sale or something. But that one I could manage to play on my own - certainly not by the actual rules - but it was fun to me to play by myself, unlike a lot of games. I could make up stories about each car, why things happened to each family and how they felt about it.
In the early 2000's, Hasbro put out a pc version of the game of life, and I spent many hours playing that. It was like the game gods looked down and gave me an actual way to play by myself.
I'm really happy that the board game industry has evolved. There's so many more intelligent games that can be played through broader age ranges and have a lasting quality to them. There are well thought out games that technically can be played by one person, which surprisingly, I've yet to take advantage of, but thrills me to see. We don't have a real good gaming community here in Virginia, but I hold out hope that we'll find people, or turn some of our existing friends into board game fanatics. It seems like even children's games have evolved to some extent, looking to be smarter and sleeker.
Although, I did run across a game whose point was to flush a toilet. SO. There's exceptions to every rule.